🏛️ City Hall Tycoon Guide
City Hall Tycoon is Mintford's management district: you are the mayor, the treasury starts empty, and every 60 seconds the council audits your term. Raise funds by hand, build an economy that works for you — and keep your confidence hearts, because a mayor who misses targets gets recalled.
| Treasurer rank | Best score |
|---|---|
| 💰 Tax Clerk | 2,000 |
| 💰 Budget Director | 10,000 |
| 💰 Grand Treasurer | 50,000 |
How the game works
Tapping the city hall earns funds directly. Spend them on income buildings — Food Truck, Shopping Mall, Office Tower, Metro Loop — each of which produces funds every second. Every project also charges upkeep every second, shown right on the button; a big building bought too early can leave your net rate negative, so read the maths before you spend.
The audit is the game. Every 60 seconds the council checks whether you raised the term's target amount (55 funds in term one, then it escalates about 85% each term). Pass and you collect a grant worth 60% of the target plus a confidence heart. Fail and you lose one. Start with three hearts, cap at five, and if they ever hit zero the voters recall you — run over, total taxes go to the leaderboard.
Controls
Everything is a tap or click: tap the hall to earn, tap a building to buy it, watch the audit timer in the HUD. Fully playable one-thumbed on a phone — which is exactly the point.
Scoring and the Treasurer career
Your accumulated wealth (total taxes) is your score, and the tiers are steep: 2,000 (Tax Clerk), 10,000 (Budget Director) and 50,000 (Grand Treasurer). Progress is about surviving audits long enough for compounding to work: a mayor who passes ten terms has both a bigger economy and a much higher score than one who tapped furiously and got recalled in term three.
Beginner mistakes
- Tapping instead of building. Manual taps fund your first Food Truck and nothing else. Buy income before the first audit ends.
- Buying big and going net-negative. An Office Tower earns 10/s but burns 2.5/s upkeep; if your other income is thin, your net rate can drop below zero and quietly drain the treasury.
- Hoarding funds through the audit. The audit checks what you earned during the term, not what you saved. Sitting on cash fails terms.
- Ignoring the timer. 60 seconds goes fast. Plan purchases at the start of a term, not in the last ten seconds.
Advanced strategy
- Time purchases to the term, not the clock. Upkeep ticks every second, so a building bought 5 seconds before an audit barely earns its keep — buy early in a term and let it work.
- Passing early terms cheaply. Term one's target (55) is easy on clicks alone. Spend the grant on a Food Truck or two, not on hoarding.
- Follow the payback rule. Buy whichever project repays its cost fastest after upkeep — early on that is the cheapest tier of your newest class.
- Bank confidence. A 5-heart buffer survives one bad term. Don't chase a risky upgrade right before an audit when you're at two hearts.
Frequently Asked Questions
What exactly does the audit check?
The funds you earned during the current 60-second term — clicks plus building income, minus nothing. Your unspent balance doesn't count, so keep producing instead of sitting on cash.
What happens when I'm recalled?
The run ends, your total taxes are reported to the leaderboard, and a New Election button lets you start fresh. Your best score is already banked.
Why is my per-second rate negative?
Upkeep. Every building charges maintenance every second, and overbuilding before your income catches up flips the net rate red. Buy cheaper tiers until production covers maintenance.
Does my progress save?
Yes — funds, buildings, term and confidence save automatically in this browser every few seconds. Come back mid-term and the audit clock keeps running.